Ironically those whom chase 'new' things never quite create something of worth because they do not value or stick with something long enough to find a deeper meaning. The heart of this argument (and many similar regarding film/story/game/etc) is in personalities whom value authenticity vs those whom simply chase 'new.' Making some kind of amalgamation full of 'new ideas' is simplistic and requires very little connection with the material and effort. Authenticity and understanding is the mark of an artist. Thus reboots/sequels making poor, unnecessary or absurd changes brings ire from people. She is best known for her roles in the 2009 film Bitch Slap and the TV series Package Deal, as well as for being the character model for Jill Valentine from the Resident Evil video games.Voth’s modeling career has included photo shoots and commercials for brands such as Calvin Klein and Shiseido.
has moved the audience as it intended to. Julia Anne Voth (born May 16, 1985) is a Canadian actress and model. As in all good storytelling when it is done well you hold the characters, story, and authenticity in high regards because the book, movie, game etc. I know that maybe it's stupid to discuss in games and give such an example, but this is something that I feel and don't want happens. You don’t wake up every morning and your face doesn’t change when another time passes and you are you, right? Your relatives will not recognize you because you look like a complete stranger?
The problem is that I don't like the constant change of faces of the same character, I would prefer that they stick to one. What's the big problem there? Jill in RE3 remake may be changed, but we all know who she is in the trailer regardless of changes. Originally posted by Sauce:So you knew it was her, just didn't recognize the face initially.